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Previews: Majestic

Majestic
Majestic
Developer: Electronic Arts
Publisher: Electronic Arts
Genre: Interactive Mystery
Released: 07/24/01
Discontinued: 04/30/02
Advancement System: Level Based
Player vs. Player Combat: No
Competitors: None.

"It plays you."

The first official game of it's kind Majestic is an episodic online entertainment experience set against the backdrop of a grand and sinister conspiracy. The game uses the Internet as a canvas for its story, weaving players through both real and fictional experiences in real-time. Majestic tailors the experience to players as it dynamically changes the content of Web pages, emails, faxes, voice mails and chat conversations in order to immerse the player at the very heart of a developing suspense thriller.

A single season of Majestic consists of nine episodes where you interact with others in a form of computerized live action role-playing undertaking missions as you search for clues to advance you further in the storyline. As it's a major conspiracy, you do not know whom you can trust. Some information may not be needed for your individual mission, but could be useful to another player that you could encounter.

Misinformation is the name of the game, aliens, a secret government, Project Blue Book and the Majestic-12 papers are what you immerese yourself in as a player working to uncover the conspiracy that attempts to control our nation. The game plays you, as it communicates with you through instant messages, sending email's, giving you phone calls at specified times, faxes, and video clips of in game events. Once you get deeper into the game, you are given clues that you must act quickly upon or you may place other game characters or players in danger.

Expansions:
None

Comments: Majestic is a grand social experiment gone totally awry. While it can either be considered innovative and putting to use current technology it is either to far ahead of its time, or a game to late to enter the MMOG market.

An advertising agency for website banners and messengers, most user's can not stand the use of intrusive banners that hide a sites content, and Majestic sends you across the net to varying websites and into chat's that kill your browsers with banners. While banners are a needed part of survival into the market today for most websites, killing your players with them is not good.

The A.I. for the game engines chat interface is an extremely stupid chat room bot, that requires the keyword to learn more, and can be prone to loop over and over if you do not have the correct keyword. Then you have grief players just as in other games, who will go out of the way to give you false red herrings or as one developer from another game company did, impersonate the bot and give players a session in grief.

Interesting is the idea behind this game, which builds upon the marketing ideas used by Warner Bros. For the movie A.I. Artificial Intelligence which placed hidden messages in the advertising and promotion of the movie leading fans on a quest to learn more and interacting on their website to determine, “can machines think?”

Majestic could be good, and hopefully the future will allow for massive improvements with the game as it plays you.


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