We continue to regularly monitor class balance and make adjustments to specializations that over-and under-perform in group content and in PvP.
With scheduled weekly maintenance in each region, we’ll make the following changes.
CLASSES
EVOKER
Preservation
- Healing of all spells and abilities increased by 4%. Does not affect PvP combat.
- Living Flame healing increased by 30%.
- Spiritbloom healing increased by 20%.
- Echo’s base healing increased by 100%. This only affects the raw healing, not how strong copied spells are.
HUNTER
MAGE
PALADIN
PRIEST
ROGUE
SHAMAN
WARLOCK
WARRIOR
Fury
- Whirlwind damage increased by 120%.
- Thunder Clap damage increased by 25%.
- Odyn’s Fury damage increased by 30%.
- Mountain Thane: Thunder Blast damage increased by 25%.
PLAYER VERSUS PLAYER
DRUID
Restoration
- Keeper of the Grove: Blooming Infusion now increases the damage of your next Wrath or Starfire by 25% (was 100%) in PvP combat.
DEATH KNIGHT
Unholy
- Magus of the Dead’s Shadow Bolt damage is no longer reduced by 50% in PvP combat.
- Festering Strike damage increased by 100% in PvP combat.
MAGE
Fire
- Overpowered Barrier now causes Blazing Barrier to reflect 40% of damage absorbed (was 60%).
- Pyroblast damage increased by 20% in PvP combat.
- Fire Blast damage increased by 15% in PvP combat.
- Fireball damage increased by 15% in PvP combat.
- Scorch damage increased by 15% in PvP combat.
- Frostfire: Isothermic Core now causes Meteor to call down a Comet Storm at 200% effectiveness (was 250%).
- Frostfire: Frostfire Bolt damage increased by 15% in PvP combat.
PRIEST
ROGUE
SHAMAN
WARLOCK
- Demon Skin’s armor increase is now 30% more effective in PvP combat.
WARRIOR