We’re also increasing all Healer damage, as Healers have been doing less damage than intended.
Classes
Death Knight
- Unholy
Developers’ notes: Recent bugfixes and tuning adjustments caused diseases to deal more damage than intended. We’re rebalancing their output to keep the build viable while also updating Putrefy and Necromancer’s Cunning to trigger Rune of the Apocalypse effects, helping support a wider range of build options.
- Virulent Plague damage reduced by 18%.
- Dread Plague damage reduced by 18%.
- Pestilence now deals 100% of your Plagues’ remaining damage (was 150%).
- Epidemic damage reduced by 10%.
- Graveyard damage reduced by 10%.
- Magus of the Dead’s Shadow Bolt and Frostbolt damage increased by 20%.
- The damage from Putrefy and Necromancer’s Cunning can now trigger Rune of the Apocalypse’s effects.
- San’layn: Visceral Strength grants 4% Strength (was 8%).
- San’layn: Incite Terror stacks up to 3 times (was 5 times).
Demon Hunter
Havoc
- All ability damage increased by 5%.
Druid
Feral
- All ability and auto-attack damage increased by 3%.
Restoration
- Sunfire damage increased by 35%.
- Moonfire damage increased by 30%.
- Moonfire mana cost reduced by 33%.
- Starsurge damage increased by 40%.
- Wrath and Starfire damage increased by 25%.
- All damage is now increased by 1% per level, resulting in a 15% overall damage increase at level 90.
Evoker
Preservation
- All healing increased by 6%.
- All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
- Temporal Artificer reduces the cooldown of Rewind by 60 seconds (was 120 seconds).
- Rewind reverses 30% of damage taken in the last 5 seconds (was 33%). Does not affect PvP combat.
- Fixed an issue where Dream Breath’s heal was slightly less than a 40-yard radius.
- Emerald Blossom mana cost reduced by 20%.
- Reversion mana cost reduced by 22%.
- Fire Breath mana cost reduced by 30%.
Hunter
Marksmanship
- Windrunner Quiver no longer benefits Focused Aim twice.
- Focused Aim now reduces Aimed Shot’s cooldown by 2 seconds (was 1 second).
- Trick Shots effectiveness reduced to 60% (was 75%).
- Rapid Fire’s cooldown is reduced to 16 seconds (was 20 seconds).
- Trueshot now improves Aimed Shot’s cooldown rate by 40% (was 60%).
- Bulletstorm now increases Aimed Shot damage by 1% per stack (was 2%).
- Sentinel: Lunar Storm now deals reduced damage beyond 8 targets.
- Sentinel: Can’t Miss, Won’t Miss now increases Trueshot duration by 2 seconds (was 4 seconds).
Survival
- All damage dealt reduced by 4%.
- Strike as One damage reduced by 10%.
- Boomstick damage reduced by 10%.
- Pack Leader: Better Together now increases Raptor Strike and pet damage by 5% for Survival Hunters (was 15%).
- Pack Leader: Wyvern damage bonus now grants 10% increased damage (was 15%).
- Pack Leader: Boar area damage now deals reduced damage beyond 5 targets (was 8).
- Sentinel: Lunar Storm now deals reduced damage beyond 8 targets.
Mage
Fire
- Fixed an issue with Flame On not correctly reducing the cooldown of Fire Blast.
Frost
Frostfire: Flash Freezeburn Glacial Spike damage bonus reduced to 15% (was 25%).
Frostfire: Dualcasting Adept now increases Shatter and Blizzard’s damage by 15% (was 10%).
Frostfire: Frostfire Bolt damage increased by 10%.
Spellslinger: Polished Focus now increases Shatter’s damage by 20% (was 10%).
Spellslinger: Signature Spell now increases Frostbolt and Blizzard’s damage by 25% (was 15%).
Spellslinger: Splintering Orbs damage bonus increased to 40% (was 25%).
Spellslinger: Frost Splinter damage increased by 10%.
Monk
Windwalker
- All damage decreased by 10%.
- Rising Sun Kick damage decreased by 20%. Does not affect PvP combat.
- Glory of the Dawn damage decreased by 50%.
- Spinning Crane Kick damage increased by 30%.
- Fists of Fury damage increased by 40%.
- Rushing Wind Kick’s activation rate increased to 60% (was 40%) and no longer has a cooldown for Windwalker Monks.
- Touch of the Tiger increases Tiger Palm’s damage by 50% (was 15%).
- Conduit of the Celestials: Invoke Xuen, the White Tiger’s Empowered Tiger Lightning now copies 4% of your damage done (was 8%).
- Conduit of the Celestials: Celestial Conduit damage decreased by 20%.
- Shado-Pan: One Versus Many now increase Fists of Fury damage by 60% (was 20%).
Paladin
Holy
- Empyrean Legacy now casts Light of Dawn at 30% effectiveness (was 125%).
- Empyrean Legacy may now stack up to 2 times.
- Beacon of the Savior absorb amount decreased by 25%.
- All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
- Judgment damage reduced by 37%.
- Consecration damage reduced by 37%.
- Shield of the Righteous damage reduced by 20%.
- Crusader Strike damage reduced by 20%.
- Avenging Crusader heals for 80% of damage done (was 100%).
- Developers’ notes: These changes should result in a net neutral change for Judgment and Consecration, a slight buff for Shield of the Righteous and Crusader Strike, and a larger buff for Holy Shock and Hammer of Wrath.
Priest
Holy
- All damage is now increased by 1% per level, resulting in a 58% damage increase at level 90.
- Holy Fire damage decreased by 25%.
- Fixed an issue where Burning Vehemence had no impact visual.
- Oracle: Fixed a bug causing Piety to be unintentionally reduced.
Shadow
- Voidform now increases damage done by 20% while active (was 10%).
Rogue
Subtlety
- Trickster: Nimble Flurry effect reduced to 65% of skill damage (was 75%)
- Trickster: Clever Combatant crit chance for Shuriken Storm reduced to 15% (was 20%)
Shaman
Restoration
- All damage is now increased by 1% per level, resulting in a 58% overall damage increase at level 90.
- Lightning Bolt damage reduced by 5%.
- Chain Lightning damage reduced by 5%.
- Flame Shock damage reduced by 5%.
- Lava Burst damage reduced by 5%.
- Farseer: Ancestor Lava Burst and Chain Lightning damage reduced by 62%.
Warlock
Destruction
- Rain of Fire damage increased by 10%.
- Immolate damage increased by 15%.
- Conflagrate damage increased by 20%.
- Incinerate damage increased by 20%.
- Diabolist: Ruination damage reduced by 35%.
- Hellcaller: Blackened Soul damage reduced by 30%.
Warrior
Fury
- Slayer: Reap the Storm chance to trigger reduced to 30% (was 35%).
Protection
- Execute damage increased by 20%
- Colossus: Demolish AOE damage reduced by 20%.
- Colossus: Cut to the Bone bonus damage to Rend and Deep Wounds reduced to 15% (was 25%).
Player versus Player
Death Knight
Unholy
- All damage increased by 10% in PvP combat.
Demon Hunter
Druid
Evoker
Preservation
- Emerald Communion (PvP talent) can now be cast while the Evoker is affected by Fear or Confuse.
Mage
Monk
Paladin
Priest
Rogue
Shaman
Enhancement
- All damage increased by 5% in PvP combat.
- Windstrike damage reduced by 15% in PvP combat.
- Thorim’s Invocation now discharges Lightning spells at 35% effectiveness while Doom Winds or Ascendance is active in PvP combat (was 50%).
- Totemic: Oversurge now increases Surging Totem damage by 25% while Ascendance is active in PvP combat (was 50%).
Warrior